AtRandom #19: What makes a Game Engine

From retro 2D arcade games to epic story-driven 3D cinematic wonders, all of our gaming needs require thousands of man hours of work to drive each and every little piece of the action. Today we take a look at the programming and development that goes into creating a game-engine which handles all of the behind the scenes magic in a computer game.

Listen to Episode 19 of At Random

AtRandom Episode 19 – Enhanced Podcast (M4A)

AtRandom Episode 19 – Simple Audio (MP3)

You can also subscribe to AtRandom through iTunes and download our podcast to your iPhone / iPad.

(more…)

Read More

AtRandom #18: SOPA and the Alternet

SOPA and PIPA, the controversial USA bills recently being introduced, aim to give the government a much greater degree of control of the content and continued running of websites, and have caused extensive concern that their vague and far-reaching nature could mean the beginning of the end for truly free speech on the Internet.

Listen to Episode 18 of At Random

AtRandom Episode 18 – Enhanced Podcast (M4A)

AtRandom Episode 18 – Simple Audio (MP3)

You can also subscribe to AtRandom through iTunes and download our podcast to your iPhone / iPad.

(more…)

Read More

AtRandom #17: Kinect for Windows

Released on the 1st February 2012, Kinect for Windows brings the tracking and camera technology of Microsoft’s Kinect Sensor to the PC, blowing things wide open for anyone to be able to develop software using the technology above and beyond gaming applications.

Listen to Episode 17 of At Random

AtRandom Episode 17 – Enhanced Podcast (M4A)

AtRandom Episode 17 – Simple Audio (MP3)

You can also subscribe to AtRandom through iTunes and download our podcast to your iPhone / iPad.

(more…)

Read More